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Teddy KGB
Crushing Power of Gallente
46
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Posted - 2016.09.27 09:20:54 -
[1] - Quote
EVE is dying and no use to argue. Those who doubt - just follow the link and spend couple minutes http://eve-offline.net/?server=tranquility
Well i think that CCP realize it. So befor my post turn into TLDR i write my suggestions to prevent death and make this game attractive again. Most of my suggestions had individual post allready and i want to bring it all in one. Here they are:
- remove local in null-sec / low-sec - remove tactical destroyers at all (this is the dumbest ship in EVE ever) - remove anomalies like haven, sanctum, etc. resp in sov space by military hub - remove rapid launchers or nurf it - change cyno mechanics - replace NPC bounty with loot only except belts and mission rewards - double up the mineral cost of capital ships - boost Battleships - rebalance T3 cruisers closer to T2 cruisers (their main distinction must be their flexibility but not overwhelming parameters) - replace armor repair bonus with armor ammount bonus for subcapital ships
also i'd say some more about sov space. i dont like current hub system. i mean i don't like that its too dumb. i think it should work for constelation, but not for one system. for example military hub could rise the chance of officer spawn in belts, plus the ammount of DEDs in it. also DEDs and mining anomalies should be explored as it was before. it will make people to move in region instead of sitting in one system. so let the hubs just rise the density of DEDs and mining signatures up to x2-x4 among regular null-sec and also this will attract pilots to come in this sov space to run DEDs. more fights more player versus player content.
thanks for your attention, and lets discuss it and bring up your suggestions here. |

Teddy KGB
Crushing Power of Gallente
47
|
Posted - 2016.09.27 09:51:33 -
[2] - Quote
correct. first of all ccp should remove all mistakes they did before. those mistakes that killing eve now. except local. it was always but it got into bad stuff with time, so no it should be removed. WH space was a step to it but ccp forgot to spread it further. as i told i was talking about many suggestions in other topics. like a cyno rebalance here https://forums.eveonline.com/default.aspx?g=posts&t=492415 |

Teddy KGB
Crushing Power of Gallente
47
|
Posted - 2016.09.27 11:06:03 -
[3] - Quote
Rivr Luzade wrote:Teddy KGB wrote:- replace armor repair bonus with armor ammount bonus for subcapital ships. But the shield boost bonuses on ships in combination in particular with Cancer ASB are fine? no not fine. forgot to mention shield, corrected. |

Teddy KGB
Crushing Power of Gallente
47
|
Posted - 2016.09.27 11:07:40 -
[4] - Quote
Shae Tadaruwa wrote:Good luck getting CCP to look at any of this.
You've made absolutely no solid argument at all other than 'this is what I think', but what you think is no better than what someone else thinks, even if it's different to yours.
You'll need more credible arguments and details than that. all argues in separate threads, kid. |

Teddy KGB
Crushing Power of Gallente
47
|
Posted - 2016.09.27 12:29:58 -
[5] - Quote
i understand that it's impossible to ask to remove tactical destroyers, but at least they should be tweaked. large signature radius, slower speed, less lock range, bigger price etc.. |

Teddy KGB
Crushing Power of Gallente
47
|
Posted - 2016.09.27 13:15:22 -
[6] - Quote
Donnachadh wrote:You need to re-name your topic to Teddy KGB Want This - CCP Make It Happen.
There is nothing on it I agree with. And for the record the T3 in all forms needs to be removed from the game, there is no way to balance them because the basic concept and/or the implementation is flawed. and they should. i've allready was one who told them to make t2 logistic frigate and they did and it was not bad at all. |

Teddy KGB
Crushing Power of Gallente
47
|
Posted - 2016.09.27 13:19:36 -
[7] - Quote
Elenahina wrote:All doubling the mineral requirements on capital ships would do is further cement the power of large groups that already have more of them than they can count. In one swoop you've dramatically increased both the value of their assets and the difficulty of trying to compete with them. you mean that if capital price will double up than the loss for big alliance wont be more expansive? |

Teddy KGB
Crushing Power of Gallente
60
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Posted - 2016.09.28 09:02:39 -
[8] - Quote
Quote:Cynos have already been nerfed with fatigue and jump range reductions. In fact, some point to these changes as to why they are leaving, so again...what is the argument here? This statement is a widespread delusion and deservs a big discussion. The fatigue and jump range brought a big boost of defense. Using caps in small battles in home regions got very safe against subcapital fleets and small-mid scale roams. When you know that there are no anycapital forces around you can easily drop couple carriers into a battle without fear of being counterdropped. So it's a very safe and cheap way to kill a ranodm roam in your home system. Cheap because the cost of fitted carrier is equal to price of fitted marauder. Another delusion is that one falcon switch of a carrier, because in fact carrier in 99% times used as additional force to existing fleet, so this type of argue is pretty result oriented and polarized.
Quote:sanctums and havens....what is the connection there? Sanctum and havens have killed DEDs exploration. Nobody struggle for 10/10 anymore. DEDs allways used to be an escalation point for PvP content. Your fleet came in system, see ships on d-scan, you come there, if they just left the DED you didn't fly away but ran that DED as a compensation, while very often people who were kicked out of it came back regrouped and this made PvP in space. This all happened coz there was something to fight for, now DEDs cost dropped from 1.8 bil to 0.6 bil in maximum chance of loot drop. At least you can leave sanctums but remove the escalation that it gives, as it devalues DEDs.
Quote:Here is another issue with the argument of "because of svipul". There has been a number of Ship-of-the-day or the like. Back in 2008 or so it was nano hacs zipping around at speeds like 3,500m/s or faster. There is a little difference between svipul nowadays and nanoishtar in 2008 and it's the price. Maybe you remember the price for t2 polycarbon rigs that days? considering the inflation the price of that nano ships was just huge. for instance dominix cost ~60mil in 2008 while t2 policarbons cost about 80mil. |

Teddy KGB
Crushing Power of Gallente
60
|
Posted - 2016.09.28 09:04:13 -
[9] - Quote
Shae Tadaruwa wrote: If you think you've made argues [arguments] in other threads, you're sorely mistaken.
i don't even need to read your post, coz i see your killboard. |

Teddy KGB
Crushing Power of Gallente
63
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Posted - 2016.09.29 13:53:19 -
[10] - Quote
Quote:Why can't you do this with things like sanctums, havens and escalations? Set up temporary base in the system and run their sites until they can get a large enough group to make a fight? whats the point in running sanctums? the problem i was talking about is that sanctums made DED useless, as its loot got cheap.. |

Teddy KGB
Crushing Power of Gallente Galaxy Spiritus
70
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Posted - 2016.11.20 02:45:39 -
[11] - Quote
Hey! What about if Sansha incursions will jamm the local communication system? i know that CCP can't afford such a huge change (i mean remove entire local chat member list in eve), but can be fun to test it by incursions. what do you think guys? |
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